01-14-2014, 03:48 PM
(01-13-2014, 09:11 PM)serio Wrote: 3435
attempting to quick save causes a null pointer exception crash. afterwards, attempt to start the game crashes when it tries to load the savefile with multiple invalid memory address errors. the screen shows blinking savefile values, with everything scrambled. incorrectly encrypted file maybe?
Fortunately, this has nothing to do with the SAVEDATA encryption. The save file is not being decrypted at all because of a new finding I've added to the MsgDialog utility.
Needless to say I forgot to add a null check for this...
Thanks for the report!