3437
it seems to work now if i make a new savefile. it still causes the problems if i try to load an existing savefile though.
it causes a lot of null pointer exceptions and shows an "error 0x80110385" message, after which the game asks if it's ok to save. trying to save again causes the same error, so no is the only way out. it still saves though. after restarting the emulator it's unreadable/corrupted.
while comparing the savefiles, the newly created one's params.sfo seems to have more data than the old one's or the broken one's, maybe that's why. originally the save was decrypted, and it gets encrypted afterwards when i try to continue, but params.sfo apparently doesn't get updated with any relevant info (encryption key maybe?) since it's identical in original and corrupted versions.
it seems to work now if i make a new savefile. it still causes the problems if i try to load an existing savefile though.
it causes a lot of null pointer exceptions and shows an "error 0x80110385" message, after which the game asks if it's ok to save. trying to save again causes the same error, so no is the only way out. it still saves though. after restarting the emulator it's unreadable/corrupted.
while comparing the savefiles, the newly created one's params.sfo seems to have more data than the old one's or the broken one's, maybe that's why. originally the save was decrypted, and it gets encrypted afterwards when i try to continue, but params.sfo apparently doesn't get updated with any relevant info (encryption key maybe?) since it's identical in original and corrupted versions.