01-22-2014, 04:59 AM
Does the PSP also have a check for such cases when the ELF is missing a section header? Anyway, I tested this game on r3440. JPCSP seemed to have trouble loading decrypted DLC (with the exception of costumes which load fine). In all cases (Ver 1.00, 1.01, 1.10, and 1.20), the music will be played when the game is highlighted on the UMD ISO/CSO Browser. However, the native Atrac3+ decoding has a tough time with the audio from this game. Some audio will be played and then cut off.
Ver 1.00 - By reverting the changes from r3408 (made in r3432), the game can have excessive lighting if one doesn't enable "Save Stencil to Memory (more accurate but slower)." The lighting is better with this option enabled, but not up to par compared to the PSP. JPCSP crashed with an unusual error as I was about to start the first Tutorial Mission. I needed to restart JPCSP in order to progress further into the game. However, one would need to restart JPCSP after they complete a mission or they will suffer the fate of endless loading.
Ver 1.01 - JPCSP will crash shortly after the FMV.
Ver 1.10 - JPCSP will crash with an error shortly after loading the game.
Ver 1.20 - JPCSP will crash with an error shortly after loading the game.
I also have trouble with activating xBRZ on JPCSP. I followed the instructions on the README, but get a Java Error. Attempting to load SAVEDATA created with JPCSP on a PSP is not possible unless MagicSave is activated. The SAVEDATA will be loadable with SFO File: [Type 1/2] and Decrypt: [Type 3]. There is also a problem with loading SAVEDATA for God Eater 2 created by the PSP onto JPCSP. JPCSP will recognize the SAVEDATA, but after selecting it the game attempts to load it and then goes back to the Main Menu.
Ver 1.00 - By reverting the changes from r3408 (made in r3432), the game can have excessive lighting if one doesn't enable "Save Stencil to Memory (more accurate but slower)." The lighting is better with this option enabled, but not up to par compared to the PSP. JPCSP crashed with an unusual error as I was about to start the first Tutorial Mission. I needed to restart JPCSP in order to progress further into the game. However, one would need to restart JPCSP after they complete a mission or they will suffer the fate of endless loading.
Ver 1.01 - JPCSP will crash shortly after the FMV.
Ver 1.10 - JPCSP will crash with an error shortly after loading the game.
Ver 1.20 - JPCSP will crash with an error shortly after loading the game.
I also have trouble with activating xBRZ on JPCSP. I followed the instructions on the README, but get a Java Error. Attempting to load SAVEDATA created with JPCSP on a PSP is not possible unless MagicSave is activated. The SAVEDATA will be loadable with SFO File: [Type 1/2] and Decrypt: [Type 3]. There is also a problem with loading SAVEDATA for God Eater 2 created by the PSP onto JPCSP. JPCSP will recognize the SAVEDATA, but after selecting it the game attempts to load it and then goes back to the Main Menu.