01-23-2014, 04:59 AM
(This post was last modified: 01-23-2014, 08:33 PM by DragonNeos.)
The warning about Unmapped Imports showed up at the loading screen right before I was about to enter the second tutorial mission (as in, allow the character to be transported to the designated area). While it's not shown in the log, JPCSP paused on its own (after the last Unmapped Import warning) along with the Fenrir on the loading screen. I pressed Run, but the Fenrir on the loading screen didn't move which seemed like a sign for endless loading so I decided to end the log and close JPCSP.
I wasn't loading any DLC at all during the tests. The only DLC that would work on Ver 1.00 is the costumes, but I left the character in their default costume during the test. DLC Missions only appear in patched versions of the game and as you can see from the log, I didn't even get that far on any version higher than 1.00.
Does PPSSPP require the same .dlls when the Texture Scaling for xBRZ is used? I didn't download GLEW yet, but I tried xBRZ on PPSSPP and it seemed to work. There is a definite difference in image quality between each screenshot especially with text and objects in the background (1st Screenshot - Normal, 2nd Screenshot - 3x xBRZ, 3rd Screenshot - 5x xBRZ).
I wasn't loading any DLC at all during the tests. The only DLC that would work on Ver 1.00 is the costumes, but I left the character in their default costume during the test. DLC Missions only appear in patched versions of the game and as you can see from the log, I didn't even get that far on any version higher than 1.00.
Does PPSSPP require the same .dlls when the Texture Scaling for xBRZ is used? I didn't download GLEW yet, but I tried xBRZ on PPSSPP and it seemed to work. There is a definite difference in image quality between each screenshot especially with text and objects in the background (1st Screenshot - Normal, 2nd Screenshot - 3x xBRZ, 3rd Screenshot - 5x xBRZ).