This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GCM commands
#8
(03-17-2014, 06:31 PM)elisha464 Wrote: actually the border color function is not that important
its just to set the border color of a texture (if I remember correctly) and I'm pretty sure opengl doesn't supprt it (I'll try to check again)
anyway, its not that important because its only related to textures and it wont effect games like you think (i.e games will start because of it)
i think OpenGL supports this function(in version 1.1, is this backward compatible?). It's used as a parameter of glTexParameter. It's named GL_TEXTURE_BORDER_COLOR.

Quote:GL_TEXTURE_BORDER_COLOR
Sets a border color. params contains four values that comprise the RGBA color of the texture border. Integer color components are interpreted linearly such that the most positive integer maps to 1.0, and the most negative integer maps to -1.0. The values are clamped to the range [0, 1] when they are specified. Initially, the border color is (0, 0, 0, 0).

source: here

maybe i could implement it, but i don't know where to put this (in GLGSRender.cpp near other glTexParameteri?) and how to dispatch it from RSXThread.
Reply


Messages In This Thread
GCM commands - by Ekaseo - 03-17-2014, 01:21 PM
RE: GCM command: cellGcmsetTexture_BorderColor - by kacek - 03-17-2014, 09:32 PM
RE: GCM commands - by kacek - 03-18-2014, 12:11 AM
RE: GCM commands - by Ekaseo - 03-18-2014, 06:25 AM
RE: GCM commands - by ssshadow - 03-18-2014, 12:46 PM
RE: GCM commands - by kacek - 03-18-2014, 01:13 PM
RE: GCM commands - by ssshadow - 03-18-2014, 05:16 PM
RE: GCM commands - by ssshadow - 03-18-2014, 05:24 PM
RE: GCM commands - by elisha464 - 03-18-2014, 07:27 PM
RE: GCM commands - by Ekaseo - 03-18-2014, 08:02 PM
RE: GCM commands - by Ekaseo - 03-19-2014, 07:49 PM
RE: GCM commands - by ssshadow - 03-18-2014, 10:05 PM
RE: GCM commands - by mr.devolver - 03-19-2014, 12:20 PM
RE: GCM commands - by ssshadow - 03-19-2014, 12:54 PM
RE: GCM commands - by derpf - 03-19-2014, 01:14 PM
RE: GCM commands - by Ekaseo - 03-19-2014, 01:16 PM
RE: GCM commands - by ssshadow - 03-19-2014, 01:20 PM
RE: GCM commands - by derpf - 03-19-2014, 01:36 PM
RE: GCM commands - by ssshadow - 03-19-2014, 01:53 PM
RE: GCM commands - by makotech222 - 03-21-2014, 01:28 AM
RE: GCM commands - by Ekaseo - 03-21-2014, 07:25 AM
RE: GCM commands - by logan - 03-21-2014, 10:40 AM
RE: GCM commands - by Ekaseo - 03-21-2014, 02:48 PM
RE: GCM commands - by logan - 03-22-2014, 05:28 AM
RE: GCM commands - by makotech222 - 03-21-2014, 11:06 PM
RE: GCM commands - by DragonNeos - 03-21-2014, 06:32 PM
RE: GCM commands - by Ekaseo - 03-21-2014, 06:59 PM
RE: GCM commands - by derpf - 03-24-2014, 05:51 AM
RE: GCM commands - by Bigpet - 03-24-2014, 07:00 AM
RE: GCM commands - by Ekaseo - 03-24-2014, 09:11 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)