About twice as fast now, with Nekotekinas current work in progress SPU recompiler!
Someone with a 4,5 - 5.0 ghz Haswell i7 needs to run this. Here is a build: https://mega.co.nz/#!EpUAWYyY!oR3Cbv5BhQ...-Jqd88MROE
Ok, so now that you can actually test the game a bit better, the first cutscene if you don't skip the intro doesn't show. But the texture is there in the rsx debugger. The cutscene itself is just some 2D images on top of each other. May or may not be related to missing character sprites.
Breaking 1 fps! (For a very short time )
Someone with a 4,5 - 5.0 ghz Haswell i7 needs to run this. Here is a build: https://mega.co.nz/#!EpUAWYyY!oR3Cbv5BhQ...-Jqd88MROE
Ok, so now that you can actually test the game a bit better, the first cutscene if you don't skip the intro doesn't show. But the texture is there in the rsx debugger. The cutscene itself is just some 2D images on top of each other. May or may not be related to missing character sprites.
Breaking 1 fps! (For a very short time )
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)