(04-12-2014, 05:06 AM)akaya Wrote: Thank you for your advices.
I tried r2857, but I could not reach even title screen with r2857.
I downloaded Eclipse and linked to jpcsp svn source from /svn/trunk, but I could not edit VideoEngine.java.
Whatever I type, the change does not apply to the file.
Also I have no idea for converting the source code to normal jpcsp that I can usually download from automated board.
I'm sorry, but I have barely any knowledge about programming. Could you tell me a little more about it?
I can not test this game right now, but I tested with the other game, Atelier Elkrone, which has the exact same problem.
Increasing nopCount to 10000 was not enough, so I increased it much more.
However, the problem still occurs.
Code:
17:52:21 INFO compiler - user_main - Splitting _S1_2_8993638 (72/50)
17:52:21 INFO compiler - user_main - Splitting _S1_2_89B9FFC (63/50)
17:52:21 INFO compiler - CRI Server Manager - Splitting _S1_2_899DC70 (155/50)
17:52:21 INFO compiler - user_main - Splitting _S1_2_8973704 (106/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_8896D70 (363/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_8917668 (75/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_8843F14 (76/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_8850C10 (178/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_88D30D8 (56/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_88ED144 (83/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_891E6A4 (72/50)
17:52:22 INFO compiler - user_main - Splitting _S1_2_893E0C8 (52/50)
17:52:22 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08C75900-0x08C75F00: Address 0x08C75900, mode=4(LISTLOAD), gameName=ULJM06046, saveName=, fileName=SECURE.BIN, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15, DATA16, DATA17, DATA18, DATA19, DATA20, DATA21, DATA22, DATA23, DATA24, DATA25, DATA26, DATA27, DATA28, DATA29, DATA30, DATA31, DATA32, DATA33, DATA34, DATA35, DATA36, DATA37, DATA38, DATA39, DATA40, DATA41, DATA42, DATA43, DATA44, DATA45, DATA46, DATA47, DATA48, DATA49, DATA50, DATA51, DATA52, DATA53, DATA54, DATA55, DATA56, DATA57, DATA58, DATA59, DATA60, DATA61, DATA62, DATA63, DATA64, DATA65, DATA66, DATA67, DATA68, DATA69, DATA70, DATA71, DATA72, DATA73, DATA74, DATA75, DATA76, DATA77, DATA78, DATA79, DATA80, DATA81, DATA82, DATA83, DATA84, DATA85, DATA86, DATA87, DATA88, DATA89, DATA90, DATA91, DATA92, DATA93, DATA94, DATA95, DATA96, DATA97, DATA98]
17:52:22 INFO compiler - user_main - Splitting _S1_2_88DA248 (87/50)
17:52:23 INFO hle.sceDisplay - user_main - Only GE Graphics: false
17:52:23 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
17:52:23 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
17:53:10 ERROR ge - GUI - Too many NOP instructions executed (1000000001) at 0x09C3B220
17:53:10 ERROR ge - GUI - Too many NOP instructions executed (1000000002) at 0x09C3B224
17:53:10 ERROR ge - GUI - Too many NOP instructions executed (1000000003) at 0x09C3B228
17:53:10 ERROR ge - GUI - Too many NOP instructions executed (1000000004) at 0x09C3B22C
17:53:10 ERROR ge - GUI - Too many NOP instructions executed (1000000005) at 0x09C3B230
17:53:10 ERROR ge - GUI - Aborting current list processing due to too many errors
17:54:45 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------