04-24-2014, 07:41 AM
(04-23-2014, 06:38 PM)androidlover Wrote: Hah, well, do well guys! I'd use rpcs3 whether it has a crappy interpreter, dynarec, virtualizer, etc.This is a great idea mate.
Btw, I am not a fan of FF13 anyways ... I'd be content when rpcs3 can get in-game with something like Rockband or Little Big Planet. Much sooner than FF13, almost guaranteed.
A question though: Why don't you guys cache the interpreter? I mean, wouldn't that speed it up for now until the recompilers are finished later on for everything else? From using a few emulators of other tenors, I can say that a cached interpreter runs quite better compared to a pure interpreter (one that just interprets, but doesn't cache any instructions/etc.). SuperN64 emulator for Android has three options for the execution core:
1.Pure interpreter.
2.Cached interpreter.
3.Dynamic recompiler.
Pure gets 8 FPS with Super Mario 64 on a the Galaxy S5,
Cached gets 13-26 FPS,
and Dynamic gets a baseline 60 or so perfectly.
Basically, cached is a bit faster, so wouldn't that be an option (last I knew, RPCS3 doesn't have a cached one)?
i7 3930K Overclocked 4.7 Ghz
X2 R9 295X2
32GB DDR3 Ram Overclocked 3000 MHz
Asus Sabertooth X79
XSPC Raystorm EX560 Extreme Water Cooling Kit
4K monitor
Corsair RGB Mouse and keyboard
Best Sound System by Sony
Late Late 2015 Updated my specs
X2 R9 295X2
32GB DDR3 Ram Overclocked 3000 MHz
Asus Sabertooth X79
XSPC Raystorm EX560 Extreme Water Cooling Kit
4K monitor
Corsair RGB Mouse and keyboard
Best Sound System by Sony
Late Late 2015 Updated my specs