05-03-2014, 10:27 PM
(05-03-2014, 09:49 PM)mushroom Wrote: Won't enable games to be more playable if libgcm commands aren't further implemented, since the majority of games need them to the fullest extent as on a real PS3. Speed increases would help but the inevitable standstill has been reached and output is being hindered because of this (e.g. textures, unimplemented opcodes and the memory manager has issues as well that causes many games to crash).
And Spurs as well. Yes, more games won't run with the recompiler, but without it you probably can't even begin to test other games which require the more advanced functions. I mean Disgaea 3 goes as low as 0,3 fps, and it takes an hour to get anywhere. Even if you had all the gcm commands, bug fixes with graphics in general, etc, it could take hours at 0,01 fps to test Final Fantasy or something.
Even considering this, I wouldn't say we have reached a standstill... Plenty of games show errors or don't even run, despite never using any unimplemented gcm commands, etc. So there are plenty of bugs in what we have already
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)