05-06-2014, 10:03 AM
(05-06-2014, 09:46 AM)gid15 Wrote:2 years ago, jpcsp is not faster enough, but now, jpcsp is faster (thought not faster as PPSSPP)(05-06-2014, 09:27 AM)onelight Wrote:See http://www.emunewz.net/forum/showthread.php?tid=67760 and http://code.google.com/p/jpcsp/source/detail?r=2595(05-06-2014, 06:50 AM)gid15 Wrote:(05-06-2014, 01:42 AM)onelight Wrote: @git15 @HykemI added support for ProOnline networking around 2 years ago but was flamed by a lot of Jpcsp users for adding such a "niche" feature, so I stopped research in this direction. It was never officially released but can be activated by adding the command line option "--ProOnline" into the start script (start-windows-x86.bat / start-windows-amd64.bat). It requires a router supporting UPnP (http://en.wikipedia.org/wiki/Universal_Plug_and_Play ).
how about the support for ProOnline, could it work now, how to enable it?
flamed by a lot of Jpcsp users for adding such a "niche" feature
Is it really?
But that was almost 2 years ago and ProOnline was also quite new at that time.
(05-06-2014, 09:27 AM)onelight Wrote: BTW,Interesting mix
ProOnline be activated by adding the command line option "--ProOnline" into the start script.
But how to change "metaServer" . Could you please add a special option in setting menu which allow jpcsp use enable/disable ProOnline and change metaserver.
I try edit scr code.
and run AdhocSever.exe(provide by PPSSPP Official Forum) in my PCCode:private static String metaServer = "192.168.1.101"
//192.168.1.101 is my PC's IP
and then I test ProOnline support with jpcsp and PSP, JPCSP and PPSSPP
it works well.
I think it is time to reworking on ProOnline.
BTW, for ProOnline support, jpcsp seems better than PPSSPP, some game ProOnline does not work with PPSSPP but work with JPCSP