Estimates is what I'm looking for. Assuming development stays at X pace for a Y set of time, what is a good estimate of when there will be noticeable improvements?
For example we know that rpcs3 started out with just homebrews up until 2014. Factoring in a stasis development time and upticks and downticks here and there, should anyone expect 2017-2018 to be the the time frame when rpcs3 gets serious (runs a handful of commercial games, can get in-game with many other games and resolves dynarec, etc.?). Just taking a WIILLLD guess here, not trying to create a debate.
For example we know that rpcs3 started out with just homebrews up until 2014. Factoring in a stasis development time and upticks and downticks here and there, should anyone expect 2017-2018 to be the the time frame when rpcs3 gets serious (runs a handful of commercial games, can get in-game with many other games and resolves dynarec, etc.?). Just taking a WIILLLD guess here, not trying to create a debate.