(05-18-2014, 11:12 AM)gid15 Wrote:Think you!!(05-17-2014, 06:04 AM)onelight Wrote: I try to add a ButtonGroup to enable/disable ProOnline and enable/disable the client/server port shiftsGreat! I've committed your changes in r3518 . This is excellent work for a beginner!
code file
I've also added the logging of the Network settings and "on the fly" settings changes (a restart should no longer be necessary as long as the application has not started the networking code).
I test r3519
restart no longer be necessary, but enable/disable ProOnline must before running game, broadcast Address need restart
edit
And I found a big bug of ProOnline support.
Test Monster Hunter p3
If ProOnline is activated, you can not close jpcsp or kill cmd.exe and java.exe
log
Code:
23:24:20 INFO hle.scePauth - user_main - Reading PAUTH data file from F:\jpcsp\TMP\ULJM05800\PAUTH\pauth_1fae0439.bin.decrypt
23:24:20 INFO hle.sceAtrac3plus - user_main - hleAtracSetData atID=0x2, buffer=0x08B89440, readSize=0x1F5000, bufferSize=0x1F5000, fileSize=0x1F4D94
23:24:20 INFO hle.sceAtrac3plus - user_main - Decodable AT3 data detected.
23:24:23 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x0000000C
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x0000000C
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x0000001C
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x00000010
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x0000000C
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x0000001C
23:24:23 WARN hle.ThreadManForUser - CsePspAtrac3DecodeThrd - checkThreadID not found thread 0x00000010