07-01-2014, 09:20 PM
Finally! That dreaded "HDD is full" error is gone, probably thanks to the recent commits by Nekotekina.
Unfortunately, it still doesn't display anything. High CPU usage and no more messages in the log indicates the game is stuck in some infinite loop somewhere. I have tried all the usual settings with color and depth buffer, SPU recompiler or interpreter, hook static functions, etc.
However, the TTY has some very familiar error:
Same as Disgaea 3 for the longest time. Skip pamf or not doesn't make a difference.
Log: http://pastebin.com/tG5JM4hM
Unfortunately, it still doesn't display anything. High CPU usage and no more messages in the log indicates the game is stuck in some infinite loop somewhere. I have tried all the usual settings with color and depth buffer, SPU recompiler or interpreter, hook static functions, etc.
However, the TTY has some very familiar error:
Code:
FIOS 1.3.5 initialized
Reusing existing disk-based cache files
CELL_OK!
* openModules: ERROR! exit. (ret=0x88000002, file=d:/PS056A/program/dis1_2/src/NisLib/NisMovie.cpp:467)
* _NisMovie_Open: ERROR! exit. (ret=0x88000002, file=d:/PS056A/program/dis1_2/src/NisLib/NisMovie.cpp:794)
Same as Disgaea 3 for the longest time. Skip pamf or not doesn't make a difference.
Log: http://pastebin.com/tG5JM4hM
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)