07-11-2014, 04:56 PM
I think the changes in this build and the last are actually the problem. You could ignore segmentation faults/access violations/read/write to null block before, now you can't, so these games get stuck... Well, it's not that big of a deal anyway, those games would never get further than maybe intro with those errors anyway.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)