09-13-2014, 12:10 PM
(09-13-2014, 12:01 AM)ssshadow Wrote: If anyone is too lazy to look at the log, it loops forever on cellSpurs and the usual gcm warnings/errors, plus these two a bit rarer ones
RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
They seem to not be that rare, But I don't see those functions giving any effect, when it needs Spurs to get somewhere. (I think there are games that use them, but show intro and some things)