10-30-2014, 01:37 PM
what will we do with those enumerations? Also there are a whole bunch of function prototype, so those are enumeration too?
Is it because, we want to call some gl function(which will be executed by gpu driver) or we want to use some data structures, but we do not want to type lengthy names, so we define them as enums; and we just use those enums in stead of big lengthy names??
Is it because, we want to call some gl function(which will be executed by gpu driver) or we want to use some data structures, but we do not want to type lengthy names, so we define them as enums; and we just use those enums in stead of big lengthy names??