I change to 256 no problem.
BTW:If I enable "Use vertex cache",I must enable "disable optimized Vertex reading" to prevent raise invalid memory in in-game.What debug log do I need to use ?
BTW:If I enable "Use vertex cache",I must enable "disable optimized Vertex reading" to prevent raise invalid memory in in-game.What debug log do I need to use ?
(02-20-2015, 09:35 AM)gid15 Wrote: Thank you, this is a very good hint
Does it help to change the empirical value 2048 (sceAudio line 244 in latest revision)? E.g., try to change the value to 1536, 1024 or 512.
You need to run the test several times with the same value as the result probably depend on very small timings: you might get different results when running the same test with the same value.
Thank you!