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Dissidia 012: Duodecim Final Fantasy - ULUS10566
This game was tested with r3732. Starting with r3728, the emulator just displays a black screen with these lines being repeated in the Logger:
Code:
03:29:34  WARN hle.SysMemUserForUser - ffst_thread - malloc cannot allocate partition=0, name='ModuleMgr-TestInfo', type=PSP_SMEM_Low, size=0x4770, addr=0x00000000, maxFreeMem=0x46EC00, totalFreeMem=0x46F300
03:29:34 ERROR hle.ModuleMgrForUser - ffst_thread - Failed module allocation of size 0x00004770 for 'DISC0:/PSP_GAME/USRDIR/DATA/MODULE/LIBSUPPREACC.PRX' (maxFreeMemSize=0x0046EC00)
Using the External Software Renderer in r3727, the character models don't seem to be fully rendered as parts of their body are missing. Some animation effects seem to be either too dark or too light depending on the attack. Some black triangles appear on the ground throughout the entire battle. The error with too many NOP instructions being executed can occur either after a battle or cutscene.


Attached Files Thumbnail(s)
                   

.zip   Log_r3727(64bit)_INFO.zip (Size: 273.63 KB / Downloads: 133)
.zip   Log_r3732(64bit)_INFO.zip (Size: 218.84 KB / Downloads: 139)
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Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - ULUS10566 - by DragonNeos - 03-16-2015, 08:25 AM
Jumbled Text in 012 Dissidia - by Izicial - 03-17-2012, 01:44 PM
JPCSP Crash - by abood555 - 07-29-2012, 07:06 PM

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