03-16-2015, 08:25 AM
(This post was last modified: 03-16-2015, 08:33 AM by DragonNeos.)
This game was tested with r3732. Starting with r3728, the emulator just displays a black screen with these lines being repeated in the Logger:
Using the External Software Renderer in r3727, the character models don't seem to be fully rendered as parts of their body are missing. Some animation effects seem to be either too dark or too light depending on the attack. Some black triangles appear on the ground throughout the entire battle. The error with too many NOP instructions being executed can occur either after a battle or cutscene.
Code:
03:29:34 WARN hle.SysMemUserForUser - ffst_thread - malloc cannot allocate partition=0, name='ModuleMgr-TestInfo', type=PSP_SMEM_Low, size=0x4770, addr=0x00000000, maxFreeMem=0x46EC00, totalFreeMem=0x46F300
03:29:34 ERROR hle.ModuleMgrForUser - ffst_thread - Failed module allocation of size 0x00004770 for 'DISC0:/PSP_GAME/USRDIR/DATA/MODULE/LIBSUPPREACC.PRX' (maxFreeMemSize=0x0046EC00)