04-09-2015, 08:15 AM
(This post was last modified: 04-13-2015, 06:30 AM by DragonNeos.)
Changing the values in that part of the file didn't help with the audio problem. The interesting thing about this is that this problem doesn't occur on the 32-bit version of JPCSP. The video plays smoothly with the audio correctly aligned on the 32-bit version while it has some stuttering on the 64-bit version at the opening video.
For the sake of comparison, here is a video of each version running the opening video.
JPCSP v0.7 a467b1e (32-bit) - YGOTF6: https://www.youtube.com/watch?v=C-7BgchXivg
JPCSP v0.7 a467b1e (64-bit) - YGOTF6: https://www.youtube.com/watch?v=hLjNUo9YwWs
The External Software Renderer is the better graphics backend to use for this game series since the cards shown are perfectly aligned. However, the 32-bit version of the External Software Renderer doesn't seem to work with JPCSP since it crashes the emulator as soon as one of the options in the Title Screen is pressed. The only graphics problem is that the card has horizontal lines that appear near the top border of the card image (1st - 5th Screenshot, circled in red).
For the sake of comparison, here is a video of each version running the opening video.
JPCSP v0.7 a467b1e (32-bit) - YGOTF6: https://www.youtube.com/watch?v=C-7BgchXivg
JPCSP v0.7 a467b1e (64-bit) - YGOTF6: https://www.youtube.com/watch?v=hLjNUo9YwWs
The External Software Renderer is the better graphics backend to use for this game series since the cards shown are perfectly aligned. However, the 32-bit version of the External Software Renderer doesn't seem to work with JPCSP since it crashes the emulator as soon as one of the options in the Title Screen is pressed. The only graphics problem is that the card has horizontal lines that appear near the top border of the card image (1st - 5th Screenshot, circled in red).