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Build Testing With DX12 Reserved For Windows 10
#14
Currently it's roughly at the same speed as opengl. Actually it's marginally faster but the difference is not big enough to make it noticeable, and it depends on test.
Performance will likely come later, with modification of RSXThread (currently we copy data several times, which is not efficient...)
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RE: Build Testing With DX12 Reserved For Windows 10 - by vlj - 05-25-2015, 05:00 PM

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