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Graphical Intensities
#8
So in regards to the intensities...

I was looking at the gameplay for Disgaea 4 and it looks like it runs off of the PhyreEngine which has many games of moderate graphical intensities. It seems like a good start for this emulator since it seems like most of these style of games are less intense than games built on like Unreal Engine or something.

I wonder if it would be worthwhile to test out other games that use this engine, since it seems like work on Disgaea has been done most recently.

https://en.wikipedia.org/wiki/PhyreEngine

That's the Wiki page for Phyre and includes a list of titles that were produced using the same engine. I wonder if they will be more likely to work, when Disgaea is working, better than other titles. Once again, just throwing ideas out there.

Quote:That or it could be LLE'd (and IMHO it should be, SPURS seems like a mess), but there is not that much interest in that right now for whatever reason.

What is LLE? And what seems to be the difference between the two?
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Messages In This Thread
Graphical Intensities - by TyWillems19 - 08-01-2015, 07:49 PM
RE: Graphical Intensities - by ssshadow - 08-02-2015, 12:15 PM
RE: Graphical Intensities - by ZeCoxao - 08-02-2015, 09:50 PM
RE: Graphical Intensities - by TyWillems19 - 08-03-2015, 12:26 AM
RE: Graphical Intensities - by tambre - 08-03-2015, 06:12 AM
RE: Graphical Intensities - by TyWillems19 - 08-03-2015, 04:06 PM
RE: Graphical Intensities - by derpf - 08-03-2015, 04:21 PM
RE: Graphical Intensities - by TyWillems19 - 08-03-2015, 07:04 PM
RE: Graphical Intensities - by flashmozzg - 08-04-2015, 04:20 PM

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