10-19-2015, 07:27 AM
That broken colors was fixed in the last buids but infinity loop still existing.
Code:
HLE: W {PPU[0x1] Thread (main_thread)[0x00580e00]} cellSysutil: cellSysutilGetSystemParamInt(id=0x112(ID_ENTER_BUTTON_ASSIGN), value=*0xd00fe150)
RSX: W {rsx::thread} surface: 640x360
RSX: W {rsx::thread} surface: 1280x720
RSX: W {rsx::thread} surface: 640x360
RSX: W {rsx::thread} surface: 1280x720
RSX: W {rsx::thread} surface: 1280x720
RSX: W {rsx::thread} surface: 640x360
RSX: E {rsx::thread} Surface color buffer: Unsupported surface color format (0xd)
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit