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How to check stack value in JPCSPTrace ?
#10
The game has stopped in
Code:
43688 [user_main] DEBUG compiler - CodeInstruction.compile    0x8AC92B4 - syscall    0x045AA [sceIoPollAsync]
(10-30-2015, 08:11 AM)gid15 Wrote:
(10-29-2015, 09:58 PM)sum2012 Wrote: Thanks but can it improve further ?
It cannot log "The Red Star" 's game of
sceKernelCreateThread 0x446D8DE6 6 sxdxxx
(Tested old and new version of JPCSPtrace)
I've not found any log file for this game... Could you post a log file of the game including a compiler DEBUG log and the JpcspTrace log file?


Attached Files
.txt   JPCSPTracelog.txt (Size: 26 bytes / Downloads: 172)
.7z   compilerlog.7z (Size: 637.45 KB / Downloads: 196)
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RE: How to check stack value in JPCSPTrace ? - by sum2012 - 10-30-2015, 01:03 PM

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