Goes ingame with OpenGL. Similar problem with textures as DX12 though, so one cannot really see whats happening. Ingame controls work (jump, move, etc)
Settings:
OpenGL, Write+Read Color Buffers
LLE: CellFiber, CellSpurs_jq, CellSpurs (Sre)
EDIT:
Library fullnames
cellFiber_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
Settings:
OpenGL, Write+Read Color Buffers
LLE: CellFiber, CellSpurs_jq, CellSpurs (Sre)
EDIT:
Library fullnames
cellFiber_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1