(01-29-2016, 06:23 PM)MrComputerRevo Wrote: On DirectX 12 it doesn't go past black screen with FPS. On OpenGL it plays normally (5-10FPS though) I am including logs from both OpenGL and DirectX 12 runs.
You shouldn't be using RSX logging, as it's meant for debugging by developers. Also, it prints a lot of info in the log. You'll probably get a big performance improvement by disabling it. It also would make the log a lot more readable.