02-08-2016, 07:47 PM
(02-08-2016, 06:05 PM)Annie Wrote: rpcs3-v0.0.0.6-454-gf66468f
It gets ingame (and freezes) with
DirectX 12
PPU Interpreter 1 / 2
SPU Interpreter 1 / 2
All the modules above LLE'd except cellFont because it throws a generic exception not starting the game.
Log shows TODO cellFont functions that are (I'm almost sure) causing graphical issues in text that was supposed to appear.
Tried with PPU Interpreter 2 and SPU Recompiler and got the same result, it freezes as soon as I get ingame.
cellFont HLE is absolutely abysmal right now. I'm planning to hopefully rewrite it in the coming months.