03-02-2016, 07:31 PM
(03-02-2016, 07:03 PM)xXBeefyDjXx Wrote:(02-28-2016, 10:06 PM)Annie Wrote:(02-28-2016, 09:57 PM)xXBeefyDjXx Wrote: no lle unless i see errors asking for modules
Code:·U {PPU Thread[0x1] (main_thread)[0x002a06c4]} cellSpurs TODO: _cellSpursJobChainAttributeInitialize
·U {PPU Thread[0x1] (main_thread)[0x002a07c4]} cellSpurs TODO: cellSpursJobChainAttributeSetName
·U {PPU Thread[0x1] (main_thread)[0x002a06a4]} cellSpurs TODO: cellSpursCreateJobChainWithAttribute
·U {PPU Thread[0x1] (main_thread)[0x002a0744]} cellSpurs TODO: cellSpursJobGuardInitialize
·U {PPU Thread[0x1] (main_thread)[0x002a0864]} cellSpurs TODO: cellSpursRunJobChain
cellSpurs = cellSre
cellSpurs is not cellSpursJq
Ok, New logs!
It still cannot find files and I have changed it to the EU version of the game, With CellSRE enabled....
·! LDR: Title: Terraria - Trial
·! LDR: Serial: NPEB01270
Something they also told me when I started testing around with games: You should always close and reopen the emulator between tests, not only to clean the log but also to prevent possible issues that may happen while running more than one game in a single session.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux