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Ar Tonelico Qoga : Knell of Ar Ciel [BLES01102]
#10
This game can go ingame with libspurs_jq, libsre, libfs, libresc,librtc, but on newer version it crashes.

Since i don't have VS installed i downloaded multiple emucr (yeah i know that site sucks, but any emulator i got from there worked fine.) builds, and narrowed down to 2 build that breaks the game:

completely crashes with ogl and dx12 since: v0.0.1-4525-c796540 https://github.com/RPCS3/rpcs3/commit/c7...7f629d9ecf


PS.: Ogl stopped working since the new OGL stuff got merged, it the last working version that doesn't crash has this error:
Quote:{rsx::thread} class gl::glsl::validation_exception thrown: compilation failed: 'Validation Error: Samplers of different types point to the same texture unit
'


im gonna post github issue later with logs

edit: nvm, https://github.com/RPCS3/rpcs3/pull/1928 fixes the crash, game works both OGL and DX12


edit2: a mod should move this thread to half-playable. (missing text is quite a big bug in a jrpg, it needs cellFont implemented..)
PC: i5-4690K | RX 480 | 16GB RAM
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RE: Ar Tonelico Qoga : Knell of Ar Ciel [BLES01102] - by Nezarn - 07-17-2016, 09:02 AM

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