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Trinity Universe [BLES00971]
#3
Works great now with OpenGL and some LLE. Froze after 10-15 minutes or so, otherwise almost perfect. The freeze was after plenty of cutscenes and a battle, so it's almost there. Move this to half playable.

LLE (everything is probably not needed)
- libac3dec.prx
- libac3dec2.prx
- libadec.prx
- libadec2.prx
- libadec_internal.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libmp3dec.prx
- libpamf.prx
- libpngdec.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx

Log

.zip   Trinity.zip (Size: 162.35 KB / Downloads: 130)

Screenshots
           
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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Messages In This Thread
Trinity Universe [BLES00971] - by Nekotekina - 02-11-2015, 08:05 PM
RE: Trinity Universe [BLES00971] - by ssshadow - 12-17-2015, 05:18 PM
RE: Trinity Universe [BLES00971] - by ssshadow - 09-11-2016, 03:20 PM
RE: Trinity Universe [BLES00971] - by digitaldude - 01-27-2017, 06:37 PM
RE: Trinity Universe [BLES00971] - by ssshadow - 03-18-2017, 10:04 PM

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