Fairly sure that was on the latest build. I don't really see any particular error in the log. Maybe try with fast PPU interpreter and OpenGL. In my case it displays a loading screen after just a few seconds, but doesn't display the opening video. (If I LLE more PAMF modules and such it just crashes instead).
Yes the PPU recompiler will "hang" the emulator when you start games as it's actually compiling in the background, you can see rpcs3.exe use like >1 GB of RAM in task manager when this is happening.
Yes the PPU recompiler will "hang" the emulator when you start games as it's actually compiling in the background, you can see rpcs3.exe use like >1 GB of RAM in task manager when this is happening.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)