10-16-2016, 10:29 PM
(10-16-2016, 12:11 PM)ssshadow Wrote: Yes that happens with OpenGL. DX12 and maybe Vulkan should work, can you try those?
tried with Vulkan since im not on win10, and didnt even get that far. again looks like a syntax error somewhere. added more log files to previous link in case you need them
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Warning, version 420 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:67: '' : syntax error
ERROR: 1 compilation errors. No code generated.
E {rsx::thread} RSX:
E {PPU[0x70000000] Thread (main_thread) [0x00f59734]} sys_memory: sys_memory_get_page_attribute(addr=0xd000f510, attr=*0xd000f3c0)
F {rsx::thread} class std::runtime_error thrown: Failed to compile fragment shader
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKFragmentProgram.cpp:475)