Why did you upload the log in form of a docx? Please don't do that. Log files are meant to be plain text.
I don't have Microsoft Word, though I managed to open it.
·F {rsx::thread} class gl::glsl::compilation_exception thrown: compilation failed: 'Vertex shader failed to compile with the following errors:
ERROR: 0:9: error(#143) Undeclared identifier: gl_DrawIDARB
ERROR: 0:9: error(#166) Integer expression required: []
ERROR: error(#273) 2 compilation errors. No code generated
This is probably the issue. Try using Vulkan / Legacy OpenGL buffers with OpenGL.
What hardware are you using? (CPU/GPU)
Edit: Just noticed you're using Renderer: Null. Why is that?
I don't have Microsoft Word, though I managed to open it.
·F {rsx::thread} class gl::glsl::compilation_exception thrown: compilation failed: 'Vertex shader failed to compile with the following errors:
ERROR: 0:9: error(#143) Undeclared identifier: gl_DrawIDARB
ERROR: 0:9: error(#166) Integer expression required: []
ERROR: error(#273) 2 compilation errors. No code generated
This is probably the issue. Try using Vulkan / Legacy OpenGL buffers with OpenGL.
What hardware are you using? (CPU/GPU)
Edit: Just noticed you're using Renderer: Null. Why is that?
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux