01-21-2017, 03:02 AM
(This post was last modified: 01-21-2017, 03:10 AM by koSTENLPFan.)
RPCS3 v0.0.1-3-435ef04
Core:
PPU - Interpreter (Fast)
SPU - Interpreter (Fast) / Recompiler (ASMJIT)
LLE:
libfont
libfontFT
libfreetype
libfreetypeTT
libfs
libl10n
libresc
librtc
libspurs_jq
libsre
Graphics:
Vulkan
1280x720
Frame limit - Auto
Audio:
XAudio2
Game looks perfectly, without visual glitches or any broken graphics, but in next time it crashes on loading savedata. Removing NPEA00205REPSUM and NPEA00205SCFG folders from dev_hdd0\home\00000001\savedata\ solve this problem.
Also, sometimes she emulates without sound in ASMJIT.
Core:
PPU - Interpreter (Fast)
SPU - Interpreter (Fast) / Recompiler (ASMJIT)
LLE:
libfont
libfontFT
libfreetype
libfreetypeTT
libfs
libl10n
libresc
librtc
libspurs_jq
libsre
Graphics:
Vulkan
1280x720
Frame limit - Auto
Audio:
XAudio2
Game looks perfectly, without visual glitches or any broken graphics, but in next time it crashes on loading savedata. Removing NPEA00205REPSUM and NPEA00205SCFG folders from dev_hdd0\home\00000001\savedata\ solve this problem.
Also, sometimes she emulates without sound in ASMJIT.
Code:
F {PPU[0x70000002] Thread (sdu_auto_load) [0x0011deac]} struct vm::access_violation thrown: Access violation reading address 0x52a