01-25-2017, 07:40 PM
(This post was last modified: 01-25-2017, 08:39 PM by BlackDaemon.)
Tested on recent master build v0.0.1-8-60bd2fb using OpenGL. Shows better graphics in menu, but still crashes on loading screen due to shaders issue
LLE used
Code:
E {rsx::thread} RSX: Unknown/illegal instruction: 0x6e (forced unit 0)
E {rsx::thread} RSX: Failed to compile shader: 0(98) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
0(99) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
0(100) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
0(101) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(98) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
0(99) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
0(100) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
0(101) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
(0) : error C2003: incompatable options for link
'
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx