02-02-2017, 04:02 AM
(This post was last modified: 02-02-2017, 04:04 AM by BlackDaemon.)
Tested on recent master build v0.0.1-9eba0ac5 (PR #2317). Crashes on loading screen. Make sure to decrypt .sdat file before running game. Corrected thread title, because japanese version is a bit different, comparing to global Nier.
LLE used
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid arguments (addr=0xcef1a000, size=0x0)
(in file C:\rpcs3\rpcs3\Emu\Memory\vm.cpp:375)
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx