02-08-2017, 11:45 AM
(02-08-2017, 02:51 AM)sael Wrote: With the last build the game could almost go in playable. there no loading time after the spawn of a caracter nether before the atk of a ennemy. But there's still this dreaded error that appear after team atk or counter. Strangly it hapenned once that whatever i was doing it did not happen.
F {PPU[0x1000000] Thread (main_thread) [0x002b3148]} struct vm::access_violation thrown: Access violation reading address 0x5c0a204b
If that error get corrected the game will be perfectly playable.
lib10n
libresc
Are the only lib needed to make the game work fine
Wait, you get the opening video and music with only those two modules?
The access violation could be caused by anything and everything sadly.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)