(02-09-2017, 04:43 PM)Gundark Wrote: With a1189fa3 I managed to play for about 40 min. on Vulkan, Dx12 is broken. I hit save in main menu and continued to play until game froze. Then I restarted it and it couldn't pass to intro video, it seems in log that it was searching for save data. I tried to find save file and delete it but I couldn't find it so I'm temporarily stuck until I find a solution. Here are logs from the game and after restart and few screens. Performance in game is decent, 12-20fps in 3d and 30+ in 2d part of the game. Kudos to devs, it looks like it's good candidate for fully playable in near future.
All the Atelier games crash if a save data file is present sadly. I hacked around it some time ago but now that hack doesn't even work anymore. Something is very broken indeed. Anyway, save files are in \dev_hdd0\home\00000001\savedata
Well, I know where in the code the crash is, but I don't know if this is an emu bug or a game bug, and if it is a game bug, what a real PS3 would do in the situation. Would have to write some test program and see what a real PS3 would do...
BTW the game will run significantly better with LLVM recompiler, loading times and audio stutter will be eliminated and frame rate should be higher too.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)