A few things to try:
Try the latest master branch version: https://ci.appveyor.com/project/rpcs3/rp.../artifacts
Use SPU recompiler (ASMJIT) (always use this for every game unless it explicitly crashes)
Try with OpenGL
LLE
- libac3dec.sprx
- libadec.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libpamf.sprx
- libresc.sprx
- libsail.sprx
- libsjvtd.sprx
- libsmvd2.sprx
- libsmvd4.sprx
- libspurs_jq.sprx
- libsre.sprx
However I think the big mistake was when you started moving files. Just keep the original structure with everything insde PS3_GAME and don't put the game files inside /dev_hdd0/, just put the game on your desktop and use the menu boot -> boot game to select the PS3_GAME folder. After all on a real PS3 the game won't be on the internal HDD, and the game will be inside a PS3_GAME folder.
Try the latest master branch version: https://ci.appveyor.com/project/rpcs3/rp.../artifacts
Use SPU recompiler (ASMJIT) (always use this for every game unless it explicitly crashes)
Try with OpenGL
LLE
- libac3dec.sprx
- libadec.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libpamf.sprx
- libresc.sprx
- libsail.sprx
- libsjvtd.sprx
- libsmvd2.sprx
- libsmvd4.sprx
- libspurs_jq.sprx
- libsre.sprx
However I think the big mistake was when you started moving files. Just keep the original structure with everything insde PS3_GAME and don't put the game files inside /dev_hdd0/, just put the game on your desktop and use the menu boot -> boot game to select the PS3_GAME folder. After all on a real PS3 the game won't be on the internal HDD, and the game will be inside a PS3_GAME folder.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)