EDIT: Upon closer inspection it looks like the full version of the game tries to load this shit: http://www.psdevwiki.com/ps3/PlayView
Absolutely delete (with a backup) the file /PS3_GAME/USRDIR/libTGV_v1.45.07.sprx but it might cause problems further on...
Installation of disc games does work, and this is actually progress. There are multiple .sdat files that need to be decrypted such as for instance /PS3_GAME/USRDIR/data/vinfo.sdat.
Use the attached tool to decrypt the .sdat files.
For each .sdat file, for example vinfo.sdat run:
Then make a backup copy of the original vinfo.sdat file, delete it, and rename new_vinfo.sdat to vinfo.sdat so the game will load the newly decrypted file. Do this for every .sdat.
In summary: Delete /PS3_GAME/USRDIR/libTGV_v1.45.07.sprx and decrypt every .sdat file, otherwise do not change anything.
Absolutely delete (with a backup) the file /PS3_GAME/USRDIR/libTGV_v1.45.07.sprx but it might cause problems further on...
Installation of disc games does work, and this is actually progress. There are multiple .sdat files that need to be decrypted such as for instance /PS3_GAME/USRDIR/data/vinfo.sdat.
Use the attached tool to decrypt the .sdat files.
For each .sdat file, for example vinfo.sdat run:
Code:
make_npdata.exe -v -d vinfo.sdat new_vinfo.sdat 0
Then make a backup copy of the original vinfo.sdat file, delete it, and rename new_vinfo.sdat to vinfo.sdat so the game will load the newly decrypted file. Do this for every .sdat.
In summary: Delete /PS3_GAME/USRDIR/libTGV_v1.45.07.sprx and decrypt every .sdat file, otherwise do not change anything.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)