Yeah try the save game.
Also don't try to analyze what rendereoc captures, just save the file, it contains the complete information that was used to draw the scene. In the bug report you can also just link my video that clearly shows the glitches in action.
I don't know what you are looking at exactly but it could be something like an earlier stage of rendering before certain operations that cause the glitches are applied. Again a graphics developer will make sense of it, just provide the file.
Also don't try to analyze what rendereoc captures, just save the file, it contains the complete information that was used to draw the scene. In the bug report you can also just link my video that clearly shows the glitches in action.
I don't know what you are looking at exactly but it could be something like an earlier stage of rendering before certain operations that cause the glitches are applied. Again a graphics developer will make sense of it, just provide the file.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)