This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Is not having LLE Modules the reason why most games freeze?
#19
(02-21-2017, 09:31 PM)ssshadow Wrote: Auto LLE is coming soon, it is on the short term list. Of course "soon" in the context of making a PS3 emulatior may be a few weeks. Critical core improvements is the priory right now.

I miss more this update than I miss my ex. Do you have any idea how this will work? rpcs3 will load the LLE's based on errors or what? GCM (and other LLEs that bring problems) would have to be fixed before, right?
Novo no RPCS3? Não seja BR, tome alguns links úteis:

RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação

i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
Reply


Messages In This Thread
RE: Is not having LLE Modules the reason why most games freeze? - by Kilowog01 - 02-22-2017, 05:44 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)