09-29-2011, 08:11 AM
(This post was last modified: 09-29-2011, 08:44 AM by HowardGoose.)
Ok, 1st time posting here, so hope this is the proper area. I'm using the current r2298 and am fairly impressed so far. Wouldn't even know where to start to make an emulator I've been able to get to the start of the 1st Mission (1st time after all the cut scenes and you have a full HUD displayed). But going any further causes a huge FPS drop to the point of a slow crash @ 1 FPS, whereas it was maintaining 9 FPS upwards to 60 FPS during cut scenes. I have a PNY GTX 550Ti video card OC'd to 980/1980/2100 (4050 effective mem) and an Athlon II x2 250 over clocked to 3.66 Ghz, 4gb DDR3, Win 7 x64 Ultimate. I can run Metro 2033, Morrowind Overhaul, etc. all on full and usually see 25 fps minimum under heavy draw with multiple enemies/friendlies moving around.
I was trying to think of a simple way to get some extra FPS, and remembered that Cheat Engine has a speed hack which can increase speed in browser based games. So, I attached to the running process and upped in increments of .25 . And what happened was a decrease in FPS. So, I tried slowing down Jpcsp by .25, then buy .50, and what happened was the opposite, I actually gained 1-3 FPS. So, I'm guessing that there might actually be a bad bottleneck occurring from the programming?
If anyone has been able to get a decent FPS on this game, can you share which settings you're using? And also which processor you're using? Is Jpcsp able to take advantage of 4 or more cores of a CPU, or only 2 ? Also, it doesn't seem to want to save some info to the mem stick folder as everytime I reload, it asks which setup to copy (small or large).
Hope to have a positive response! Keep up the great work with making this awesome emulator!! You guys should get an award!
Ok, I thought I had the most recent version as I grabbed it from the Dev site, but in a link elsewhere I found out that there was a new release on the 27th so I'm installing that now. Also found an answer about using 2 cores and slight improvement from 4 or more cores as they lessen the load. I'll post if r2324 x32 improves much over previous x64 version. The x32 will loose some RAM won't it?
I was trying to think of a simple way to get some extra FPS, and remembered that Cheat Engine has a speed hack which can increase speed in browser based games. So, I attached to the running process and upped in increments of .25 . And what happened was a decrease in FPS. So, I tried slowing down Jpcsp by .25, then buy .50, and what happened was the opposite, I actually gained 1-3 FPS. So, I'm guessing that there might actually be a bad bottleneck occurring from the programming?
If anyone has been able to get a decent FPS on this game, can you share which settings you're using? And also which processor you're using? Is Jpcsp able to take advantage of 4 or more cores of a CPU, or only 2 ? Also, it doesn't seem to want to save some info to the mem stick folder as everytime I reload, it asks which setup to copy (small or large).
Hope to have a positive response! Keep up the great work with making this awesome emulator!! You guys should get an award!
Ok, I thought I had the most recent version as I grabbed it from the Dev site, but in a link elsewhere I found out that there was a new release on the 27th so I'm installing that now. Also found an answer about using 2 cores and slight improvement from 4 or more cores as they lessen the load. I'll post if r2324 x32 improves much over previous x64 version. The x32 will loose some RAM won't it?