(04-06-2017, 10:08 PM)brimborium Wrote:(04-05-2017, 06:36 AM)vartak Wrote: i dug around on discord and someone is saying that this:
https://ci.appveyor.com/project/rpcs3/rp...0.0.1-4089
is the build where Dragon's Crown started to fail on area transition.
In my case, 4087 is the last version of RPCS3 that works with Dragon's Crown - but with medium-low FPS (~20-40) and the sound stutters heavily.
In 4088+, Dragon's Crown runs really smooth (60 FPS), with Vulkan AND OpenGL, also there's no sound stuttering any more.... but when starting the tutorial i can confirm: the sound thread dies and I get a black screen when the game transitions to the next room.
(specs: Geforce 1060 6 GB, 6700K, 16 GB Ram)
interesting.
(04-07-2017, 12:52 AM)ssshadow Wrote: You will have to do a real git bisect for any regression testing to be useful. Once it has been mathematically determined exactly which specific commit broke things maybe open a bug report.
Someone will have to git going on this (pun intended).
without testing (yet) and according to info provided . here is aproximately where it "broke"
working
https://ci.appveyor.com/project/rpcs3/rp...0.0.1-4087
https://github.com/RPCS3/rpcs3/pull/2491
https://github.com/RPCS3/rpcs3/commit/a6...a223f605c2
broken
https://ci.appveyor.com/project/rpcs3/rp...0.0.1-4088
https://github.com/RPCS3/rpcs3/pull/2490
https://github.com/RPCS3/rpcs3/commit/1f...dc0235c202
both seem to be around this time:
https://github.com/RPCS3/rpcs3/commits/m...a5ad2d+104
some people saying it broke at 4089 so i dunno. it needs to be tested. but definately march 10th is when it broke according to multiple sources.
i don't know how to cleanly test the different git commits and I couldn't get any of those (4087 4088 4089) versions from appveyor to work for me. I just got CTD or nothing
Please help!