Thanks for the reply, LeaT.
I know both of these issues are minor, hence why I stated that neither are critical. Of course I wasn't suggesting (or much less demanding) the devs to make a fix for them, I was only asking if anyone's encountered them and has any sort of workaround or solution.
I'd be far from devastated if I couldn't solve these problems, because the emulator runs great aside for those
Edit: Well, after searching around for a while I found that the screen resolution option is bugged and has been since it's implementation for pretty much everyone, So I'm not expecting much out of that. Still, any thoughts about the GE to Texture causing freezes?
I know both of these issues are minor, hence why I stated that neither are critical. Of course I wasn't suggesting (or much less demanding) the devs to make a fix for them, I was only asking if anyone's encountered them and has any sort of workaround or solution.
I'd be far from devastated if I couldn't solve these problems, because the emulator runs great aside for those
Edit: Well, after searching around for a while I found that the screen resolution option is bugged and has been since it's implementation for pretty much everyone, So I'm not expecting much out of that. Still, any thoughts about the GE to Texture causing freezes?