10-15-2011, 09:16 PM
Well, I know sounds don't work right in 64-bit, so I'm using the 32-bit version. It runs slower, but still playable. And for games like Crisis Core sound is pretty crucial. The problem seems to occur when loading specific sound files (such as changing the BGM), but ONLY when GE textures is on. I have no idea how they interact with each other or why they would affect each other in any way.
It seems to happen less and less as I progress through the game, though. I've been playing for 2 hours straight now without a single freeze. It might be the same with other games as well, I'll give it a try. I'd still like to hear thoughts about this, though. Just in case it starts acting up again. For now whenever it happens, I load my last save game, replay the part of the game that crashed without GE textures, reach the next save point and reload with the option on. The game looks just terrible without it.
By the way, saving the game to the hard drive was the first thing I did before running the emulator, I hadn't even thought of not doing it (otherwise what's the point of the emulator besides fullscreen?), but true, it should only affect load times.
It seems to happen less and less as I progress through the game, though. I've been playing for 2 hours straight now without a single freeze. It might be the same with other games as well, I'll give it a try. I'd still like to hear thoughts about this, though. Just in case it starts acting up again. For now whenever it happens, I load my last save game, replay the part of the game that crashed without GE textures, reach the next save point and reload with the option on. The game looks just terrible without it.
By the way, saving the game to the hard drive was the first thing I did before running the emulator, I hadn't even thought of not doing it (otherwise what's the point of the emulator besides fullscreen?), but true, it should only affect load times.