05-19-2017, 03:09 PM
Hmm, the change that I implemented seems to work as expected, the code is no longer recompiled. I still do not understand why you get so poor performance. Can anyone else try this game as well?
Is this option really needed? If not, try to disable it as it has a negative performance impact:
Is this option really needed? If not, try to disable it as it has a negative performance impact:
Code:
[X] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
Always include a complete log file at INFO level in your reports. Thanks! How to post a log