Just tested the settings between OpenGL and Vulkan myself but with Vulkan i cannot get past the second loading screen after the game starts aka going into the maparea. But with OpenGL it all worked flawlessly so far and right now i'm about 1 hour into the game.
As usual i see tons and tons of red messages in the logs on both renderers, but on the vulkan its more unstable and the amount of orange fail codes are severely outnumbering OpenGL ones.
But so far the game actually works fine.
Movies are playing, around 30-50 fps between different areas, voice working, no massive graphical glitches.
Certain sound strings gets a little messed up but its seems to be small issues or maybe i need to make a few adjustments.
oh and at random intervals charafter faces becomes black but its a different place every play through so i cant tell whats the issue is.
EDIT*
Found out a thing but if i go back and forth in the menu options ingame the game crashes.
As usual i see tons and tons of red messages in the logs on both renderers, but on the vulkan its more unstable and the amount of orange fail codes are severely outnumbering OpenGL ones.
But so far the game actually works fine.
Movies are playing, around 30-50 fps between different areas, voice working, no massive graphical glitches.
Certain sound strings gets a little messed up but its seems to be small issues or maybe i need to make a few adjustments.
oh and at random intervals charafter faces becomes black but its a different place every play through so i cant tell whats the issue is.
EDIT*
Found out a thing but if i go back and forth in the menu options ingame the game crashes.