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Jak and Daxter: The Lost Frontier - UCUS98634
#4
Exclamation 
Code:
1297 [GUI] INFO  emu - Java version: 1.7.0_01 (1.7.0_01-b08)
1297 [GUI] INFO  emu - Jpcsp v0.6 2367
1297 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPUG80330
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 5.50
REGION = 32768
TITLE = Patched & Uploaded By Kiss Of Death
probably homebrew? false
1485 [GUI] INFO  loader - Unrecognized file format
1485 [GUI] INFO  loader - File magic 00 00 00 00
1625 [GUI] INFO  loader - Found ModuleInfo name:'mcp' version:0101 attr:00000000 gp:08841400
1625 [GUI] INFO  loader - Found 177 unresolved imports
1625 [GUI] INFO  loader - Found 151 exports
1625 [GUI] INFO  loader - 177 NIDS mapped
1641 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1641 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
1641 [GUI] INFO  ge - Only GE Graphics: false
1641 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1641 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1641 [GUI] INFO  hle.sceMpeg - Media Engine enabled
1844 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
1860 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
1860 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
1875 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
1891 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
1906 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
1906 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
1922 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
1938 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
1938 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
1953 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
1969 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
1969 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
1985 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2000 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
2016 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
2016 [GUI] INFO  emu - Using the following settings:
2016 [GUI] INFO  emu - Configuration / Region
2016 [GUI] INFO  emu -     Language                                 [English]
2016 [GUI] INFO  emu -     Button preference:                       ["X" for "Enter"]
2016 [GUI] INFO  emu -     Daylight savings:                        [Off]
2016 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
2016 [GUI] INFO  emu -     Time format:                             [12H]
2016 [GUI] INFO  emu -     Date format:                             [MM-DD-YYYY]
2016 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
2016 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
2016 [GUI] INFO  emu -     Nickname:                                []
2016 [GUI] INFO  emu - Configuration / Video
2016 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
2016 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
2016 [GUI] INFO  emu -     [X] Use vertex cache
2016 [GUI] INFO  emu -     [X] Use shaders (experimental)
2016 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2016 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2016 [GUI] INFO  emu -     [X] Enable VAO (only relevant when using shaders and vertex cache)
2016 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
2016 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2016 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2016 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
2016 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
2016 [GUI] INFO  emu - Configuration / Audio
2016 [GUI] INFO  emu -     [ ] Disable audio threads
2016 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
2016 [GUI] INFO  emu -     [ ] Disable audio blocking
2016 [GUI] INFO  emu - Configuration / Memory
2031 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
2031 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
2031 [GUI] INFO  emu - Configuration / Media
2031 [GUI] INFO  emu -     [X] Use Media Engine
2031 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
2031 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2031 [GUI] INFO  emu -     [ ] Use non-native fonts from flash0 folder
2031 [GUI] INFO  emu - Configuration / Compiler
2031 [GUI] INFO  emu -     [X] Use compiler (dynarec)
2031 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
2031 [GUI] INFO  emu -     [3000] Maximum method size
2031 [GUI] INFO  emu - Configuration / Crypto
2031 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
2031 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
2031 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
2031 [GUI] INFO  emu - Configuration / Display
2031 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
2031 [GUI] INFO  emu -     Resolution:                              [Native]
2031 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
2031 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
42500 [Emu] INFO  runtime - Using Compiler
42516 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
42516 [mcp main] INFO  compiler - Replacing CodeBlock at 0x08819E08 by Native Code 'strlen'
42516 [mcp main] INFO  compiler - Replacing CodeBlock at 0x08819CA0 by Native Code 'memset'
42516 [mcp main] INFO  compiler - Replacing CodeBlock at 0x08820088 by Native Code 'nop'
42531 [mcp main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=c
42547 [mcp main] INFO  compiler - Replacing CodeBlock at 0x08804294 by Native Code 'nop'
42547 [mcp main] INFO  compiler - Replacing CodeBlock at 0x08809138 by Native Code 'nop'
42578 [mcp main] INFO  compiler - Replacing CodeBlock at 0x08819C60 by Native Code 'memcpy'
42625 [MEMCARD] INFO  hle.scePower - scePowerRegisterCallback slot=-1, SceUID=0x1D
42672 [mcp main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push

I try to load the game, and I get nothing. I hit the "Run" button, and nothing happens. How do I fix this?
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Messages In This Thread
RE: Jak and Daxter: The Lost Frontier - UCUS98634 [Encrypted] - by kingfisher13 - 10-25-2011, 08:52 PM

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