RPCS3 v0.0.2-3-6561dda Alpha
E {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImageEXT failed.
E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImage failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBufferRange failed.
E {rsx::thread} RSX: OpenGL: initialization of glCopyImageSubData failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrier failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrierNV failed.
F {rsx::thread} class std::runtime_error thrown: Failed to initialize OpenGL renderer. ARB_direct_state_access or EXT_direct_state_access is required but not supported by your GPU this is what i get when i load a game and then the white screen.
E {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImageEXT failed.
E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImage failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBufferRange failed.
E {rsx::thread} RSX: OpenGL: initialization of glCopyImageSubData failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrier failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrierNV failed.
F {rsx::thread} class std::runtime_error thrown: Failed to initialize OpenGL renderer. ARB_direct_state_access or EXT_direct_state_access is required but not supported by your GPU this is what i get when i load a game and then the white screen.