07-14-2017, 10:59 AM
(This post was last modified: 07-14-2017, 09:59 PM by DragonNeos.)
The game still displays a black screen on revision cbc09e5. The game also seems to stop loading after a minute and stays in an idle state. There aren't any noticeable errors in the log (only WARN messages).
I added the following to LogSettings.xml to see if the game would advance any further but it would stop at the same point:
When the PSP System Files are in the flash0 directory, the log will instead display:
Code:
06:53:50 WARN emu - GUI - .shstrtab section not found
06:53:50 WARN hle.SysMemUserForUser - GUI - malloc cannot allocate partition=1, name='ThreadMan-InternalHandlers', type=PSP_SMEM_Addr, size=0xE0, addr=0x08000000, maxFreeMem=0x3FE000, totalFreeMem=0x3FE000
I added the following to LogSettings.xml to see if the game would advance any further but it would stop at the same point:
Code:
<logger name='compiler'> <level value='debug' /> </logger>
When the PSP System Files are in the flash0 directory, the log will instead display:
Code:
15:29:30 WARN hle.sceSysEventForKernel - SceModmgrStart - Unimplemented sceKernelRegisterSysEventHandler handler=0x0800B140
15:29:30 WARN hle.sceSysEventForKernel - SceModmgrStart - Unimplemented sceKernelRegisterSysEventHandler returning 0x0